About Me
I have completed my studies in Game Development at IEK AKMI and finished an internship at Imperial Dynamics. Throughout my education and professional journey, I have consistently sought out new information and insights to expand my knowledge. I actively seek feedback from experienced individuals to gain perspectives I might otherwise miss. My passion for game development drives me to create and evolve daily, as for me, it is a form of creativity and expression.
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I possess strong problem-solving skills and write clean, efficient code. Constantly seeking new challenges, I enjoy learning and collaborating with other professionals in the field. I believe that working with others opens up limitless possibilities.
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My specialization is in developing editor tools for Unity, where I enhance the game development process through custom inspectors and functionality. I focus on creating modular systems, ensuring a codebase that is both maintainable and expandable.
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I am eager to grow across as much areas of programming as I can, as I believe that a well-rounded knowledge base is essential for both personal and professional development.
Professional Experience
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3D - 2D Gameplay Programmer / UI Implementation / Editor Tools
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Company: Imperial Dynamics
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Type: Internship
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Duration: ~6 months
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Technical Artist / Gameplay Programmer
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Company: Trashfire Games
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Type: Free time Project
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Duration: ~5 months
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